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Mindos

Mindos

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Devlog

  • Web version (experiment)
    July 22, 2026 by Lu/Na#devlog, #experiment, #nativetoweb
    im gonna trying to turn Mindos into web version with Phaser 3, may failure... Continue reading
  • New Screenshot!
    July 05, 2026 by Lu/Na#small update, #indie game, #tower defense, #factory, #strangey
    I just added some new images to my game itch page (because the old ones were stretched out due to the incorrect image size)... Continue reading
  • Change the appearance of the page.
    July 04, 2026 by Lu/Na
    1
    #changes, #update, #Love2d, #Indie game, #tower defense
    I just made some changes to my game page: Add more information in description. Change text color. Bug fixed. (And more)... Continue reading
  • [UPDATE] Small featured and bugfix
    June 28, 2026 by Lu/Na
    2
    #Love2d, #Tower Defense, #Update, #New version, #bugfix
    Version 1.1 of Mindos, a factory and tower defense game. Add : “Version” info under game title. More info and version on “CREDITS” menu. The sound of gunfire from our unit. Scroll text on “C... Continue reading
  • Landing site deco
    June 27, 2026 by Lu/Na
    1
    #deco
    I just redecorated my game information page; please take a look and let me know if you think it looks good :)... Continue reading
  • The new war begin...
    June 26, 2026 by Lu/Na
    2
    #Love2d, #Tower Defense
    This is the sixth game I’ve made, and the idea is based on some of my favorite titles: Mindustry, Refactory, and Rusted Warfare. Please try it out and let me know if there are any bugs!... Continue reading
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